I think the camera angle is what made the movement feel so jank. Otherwise I really liked that defeating the enemies was a physics based challenge.
I'm not sure what to make of this one. Play AS the righteous hero on a grand quest. The movement is jank, attacking is jank, I think this is one of my truly low-effort games.
- Code: Unity 2021.2.15f1
- Dialogue system: Fungus Dialogue
- Sound: 1BitDragon
- Contributions from
- MailmetotheMoon: Art